Garry's Mod
Easy Bonemerge Tool
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Aggiornamento: 22 mar 2024, 17:09

* Bonemerged props now support submaterials by default.

Aggiornamento: 13 mar 2023, 13:46

Fixed an infinite loop (a crash) when trying to bonemerge an effect to itself.

Aggiornamento: 2 set 2022, 13:00

Added integration with Easy Bodygroup Tool

Aggiornamento: 1 set 2022, 13:22

Bonemerge
* Move "Open in Tool X" options to right click
* Also remove "models/" part of each model path in UI and add "highlight hovered model" feature to further help selecting correct bonemerged model for removal

EasyAnim
* Fixed Lua errors when searching special symbols

Aggiornamento: 28 ago 2022, 8:17

Bonemerge preview works with bone manipulations
Added ability to open bonemerged props in eye/face poser

Aggiornamento: 11 ago 2022, 12:11

Fixed bone merged entities duplicating on bone merge

Aggiornamento: 24 set 2021, 12:58

* Fixes for effects bonemerged to effects not working correctly after duplication

Aggiornamento: 13 lug 2020, 14:55

*Fixed invalid bones counting as shared bones by the compatibility checker

Aggiornamento: 8 set 2019, 9:32

* Apply BoneModifiers to the bonemerged prop
* Moved serverside code to specifiically exist only on server
* Prevented creation of unnecessary bone manipulator entities on bonemerged props with unchanged bone manpulations
* Added safeguards for corrupted dupes/saves to not error

Aggiornamento: 3 apr 2018, 8:22

* Better error checking, fixed crash on gm_black_v3, potential Lua errors
* You can no longer select, preview or bonemerge brush models
* You can now undo bonemerges on selected entities even after duplication using the new undo menu in the tool's context menu
* Added a message when you are most likely trying to bonemerge backwards.