ARC Raiders

ARC Raiders

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ARC Raiders 100% Achievements Guide
By Nero
This is a comprehensive guide detailing a way of getting for all achievements in the game. If you have never played this game or are just hunting for achievements, this guide will show you how to get them all. The search function of a browser may be used to find a specific achievement faster (Ctrl+F).

The guide is mostly complete but I wanna replace the images taken from websites with my own and some shuffling of the acheivements in different categories will be needed, so I will be updating it in future (W.I.P)
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INTRODUCTION
💥ARC Raiders Achievements Overview 💥

  • 🏆 Total Achievements: 51 (0 Offline + 51 Online)
  • ⏱️ Time to 100%: ~60–120+ hours (highly skill and group play dependent)
  • 🔁 Playthroughs Needed: At least 100 matches where you successfully return to Speranza
  • ⚠️ Missable Achievements: 1 (Legend of Speranza)
  • 🐛 Glitched Achievements: 3 – Hook, Line, and Sinker, Enemy of My Enemy, Shots Fired
  • 🎚️ Difficulty Matters? No – there are no difficulty settings
  • 🥇 Hardest Achievement: A Tale for the Ages

🙏 Acknowledgements

This guide was created with reference to the excellent work from:
- PowerPyx[www.powerpyx.com]
- PlayStation Trophies[www.playstationtrophies.org]

Big thanks to them for their detailed breakdowns and resources! 🎮
EXTRACTION




Well‑Traveled
Safely return from Dam Battlegrounds, Buried City and Spaceport


This achievement unlocks after you safely extract from Dam Battlegrounds, Buried City, and Spaceport for the first time. These are the three starter maps you’ll be playing on early in the game. You begin with access to Dam Battlegrounds, while Buried City unlocks after 6 matches and Spaceport after 12. Just extract once from each of the three maps and the achievement will pop.

Rite of Passage
Safely return to Speranza for the first time


This achievement unlocks the very first time you safely extract back to Speranza on any map. Just finish a run, reach an extraction point, and return without getting knocked out. Once you make it back to Speranza successfully, the achievement pops.

Escape Artist
Safely return to Speranza 100 times


Safely return to Speranza through any main extraction point or Raider Hatch 100 times. You can do this while standing or downed — as long as you make it back without being knocked out. Most likely, you’ll hit this milestone naturally while pursuing other achievements.

Into Thin Air
Safely return to Speranza through a Raider Hatch


Raider Hatches are alternate exits found on most maps and require a Raider Key to open. Keep a Raider Key in your inventory and survive a match. You can buy one from the Security Trader every 24 hours or craft it at a Level 2 Workshop. Always carry one to stay prepared!



Locate a Raider Hatch on the map, marked with a circle and downward arrow, and use a Raider Key to escape. Each hatch requires a key, so you can go straight to exit or gather items first before interacting with the terminal to leave the match.



See You Never
Return to Speranza while leaving a teammate behind


Return to Speranza from any map while leaving at least one squadmate behind. Going through a Raider Hatch first still counts, even if teammates exit with you.

Just Dropping In
Get hit by a Supply Drop


Supply Drops are called in from stations marked by a thin antenna with a yellow-white light. Interact with the radio to fire a flare and watch where it lands. Stand directly under the falling drop to get hit — it won’t harm you, but it will earn the achievement.



The Long Haul
Reach a total lifetime loot value of 1,000,000


Extract a total of 1,000,000 credits worth of loot across all matches. Only the value of items you collect during a match counts, not what you start with. Keep filling your inventory and extracting items, and you’ll reach this milestone naturally over time.


Top of the World
Reach the top of the Launch Towers in Spaceport


Reach the top of the Launch Tower at the center of the Spaceport map. Solve the small puzzle to unlock the door at the top of the exterior ramps, then use the zipline to make it to the summit and earn the achievement.



Find a rectangular battery around the exterior ramps of the towers. They’re usually located next to small bunkers with ladders or inside the rocket thrusters scattered around the launch pad area.



Carry the battery up the ramp and place it in the generator inside the rooms beneath the tower walkways. Pull the lever to unlock access to the rooms containing ziplines, then use them to reach the top of the tower and earn the achievement.

PROGRESSION




Many Tales to Tell
Collect all trophies


Self-explainatory.

A Tale for the Ages
Destroy the Queen


The Queen is a boss-level ARC enemy that only appears on maps where the Harvester event is active, which you can check on the map selection screen. She protects the Harvester site and will engage anyone who gets close. Since this event doesn’t spawn every match, make sure to pick a map that currently has the Harvester active if you want a chance to face the Queen. The Harvester event can spawn on Dam Battlegrounds, Spaceport, or Blue Gate, with Dam and Spaceport being the easiest maps. Good vantage points include the southeast Power Generation room on Dam, the northeast tower, or the southwest buildings on Spaceport. From these spots, pepper the Queen with Hullcracker shots—either the blue face lights or the leg joints (which deal big damage if destroyed but are harder to hit).



The Queen has a huge health bar, so go in fully geared if you plan to solo her. A Hullcracker with 10–12 stacks of ammo, a few Wolfpack grenades, plenty of healing items, and ideally a purple Augment for extra space are recommended. Solo players may also want Barricades/Door Blockers to keep other Raiders from interrupting the fight. Watch out for her two dangerous attacks: a long-range blue laser (hide/crouch behind cover) and fire-spreading rockets (dodge out of their impact zone).This achievement only pops for whoever lands the final blow. If you’re in a squad, have teammates stop shooting when she starts burning so you can finish her off. Saving a couple of Wolfpack grenades for the final burst helps secure the kill.

In Your Element
Reach level 10


This trophy is awarded for reaching level 10. It will come naturally.


Legend of Speranza
Reach level 75


Reach Level 75, the current max level. You earn XP for almost everything in a match—opening containers, damaging ARC or Raiders, and extracting—so you’ll naturally make steady progress while playing. To speed things up, open every container you see. You get XP even if it was already opened by someone else or you don’t take anything. For faster leveling, bring a Hullcracker and focus on big ARC enemies like the Bastion or Bombardier. They give solid XP for both damage and destruction, and their dropped parts add extra XP. Running this with a squad makes the grind even smoother. (XP from these sources was reduced in the Nov. 13, 2025 patch, but it’s still effective.)
This achievement is MISSABLE if you complete the Expedition Project and send your Raider away, since that resets your level. Avoid triggering the reset until you hit 75 if you don’t want to start over.

Most Durable Pants in Speranza
Slide 80 meters without stopping


This achievement unlocks when you slide 80 meters in a single continuous slide. Sliding is done by sprinting and then tapping crouch, and you’ll only reach the required distance on smooth, steep terrain. The easiest place to do this is on the Dam Battlegrounds map. Between the Pipeline Tower and Control Tower you’ll find long, steep slopes on the dam’s surface. Start at the top, sprint forward, tap crouch to begin sliding, and hold forward the entire way down. If you stay on the slope without stopping or hitting obstacles, you’ll easily cover the full 80 meters in one go.




Practice Makes Perfect
Visit the Practice Range


This achievement unlocks the first time you visit the Practice Range. You can access it from the map selection menu, but only after you’ve completed at least four matches on Dam Battlegrounds. Once that requirement is met, simply enter the Practice Range and the achievement will pop.




Well‑Armed
Have two weapons of Tier II or higher equipped in a round


Unlock this achievement by entering a match with two Tier II weapons equipped. All weapons start at Tier I—whether you loot them, buy them from the Gun Shop, or craft them at the Gunsmith station. Use the Gunsmith to upgrade your gear to Tier II, then load into any map with both weapons equipped and the achievement will pop as soon as the match begins. This also works if you find Tier II+ weapons during a match or loot them from other players.
COMBAT




Note: For all other trophies involving killing specific ARC enemies, the trophy only unlocks for the player who delivers the final blow and receives the “ARC Destroyed” XP pop-up. If another player nearby gets the last hit, the trophy will not unlock for you.

A Vendetta Is Born
Get knocked down and finished while inside a return point


This achievement unlocks when you get downed and then fully knocked out inside a return point. It must be another player who finishes you off—the self-KO timer won’t count. If you don’t naturally get this while playing, you can camp at an extract point and ask someone over proximity chat to down you and finish the knockout while you’re inside the elevator.

Blindsided
Destroy a Sentinel with a Raider Tool


To earn this achievement, you need to destroy a Sentinel ARC using only your Raider Tool (your basic melee weapon). Sentinels are the stronger version of the standard turrets—less common overall, but they spawn more often during Night Rite events. Good spots to find them include the wall areas around the Breach on Dam Battlegrounds, and the rooftop of the Departure building on Spaceport. Once you locate one, sneak up behind it without letting it detect you. If you get close enough, it can’t hit you—the barrel sticks out farther than its minimum targeting range—so you can stand right beside it safely. Just pull out your Raider Tool and keep meleeing until it blows up to earn the achievement.



Bringing Down the Big Guns
Destroy a Rocketeer


This trophy is awarded for destroying a Rocketeer for the first time. Rocketeers are currently the only flying high-tier ARC unit in the game, and depending on your loadout they can be challenging to deal with. The easiest way to eliminate one is by using the Wolfpack Grenade or Hullcracker—a well-placed Wolfpack will almost completely destroy a Rocketeer in a single use. If you prefer to fight it using Heavy Ammo weapons such as the Anvil, that works too. A reliable method is to take cover inside a building with multiple windows, like the apartments on the far north side of Dam Battlegrounds. From there, repeatedly peek out and shoot the thrusters on the Rocketeer. After you destroy two thrusters, the Rocketeer will lose control, fall from the sky, and explode just like other flying ARC units. You will then be able to loot its drops.

Crossed the Threshold
Knock out a Raider


This achievement is awarded for knocking out another player for the first time.

Death From Above
Deal 50 damage to any enemy while riding a Rocketeer


This achievement is awarded for dealing 50 total damage to any enemy (ARC or Raider) while standing on top of a Rocketeer.
To get on top of a Rocketeer, you can either jump from a rooftop or stun it first. On Buried City, the tall buildings on the west side often have a Rocketeer flying slowly nearby. Wait for it to pass close to your rooftop and jump onto it. Be aware that after about 15–20 seconds, the Rocketeer will try to shake you off, so avoid carrying valuable items. Alternatively, you can stun the Rocketeer using a Showstopper Grenade or Hornet Driver, causing it to crash to the ground. Quickly climb onto it before it recovers. While standing on top, shoot the top section of the Rocketeer until you deal 50 total damage.



Enemy of My Enemy
Get an encountered Raider downed by ARC enemies summoned with a Snitch Scanner.

GLITCHED
Currently this trophy is glitched and does not unlock for any players.

This achievement is awarded for getting another player downed using ARC drones summoned by a Snitch Scanner. After destroying a Snitch, you can loot its Snitch Scanner, which can be thrown to summon three ARC drones, just like if the Snitch had spotted you. You can throw the Scanner near other Raiders to have the drones attack them. Using multiple Scanners at once can summon several groups of drones simultaneously, making it extremely difficult for other players to handle and a powerful way to secure the achievement.


Getting Serious
Upgrade a Workshop station to Level 2


This achievement unlocks the first time you upgrade any Workshop station to Level 2. Aside from the Workbench, stations can be upgraded with additional materials to craft higher-level items. Make sure you have the required materials ready to complete the upgrade.

Horseshoes and Hand Grenades
Down an encountered Raider with a grenade


Grenades are powerful tools, effective against both ARC enemies and other players. Throwing them in tight spaces, especially with Heavy Fuse Grenades, makes it much easier to score a down due to their large blast radius.

Into the Breach
Destroy a Bastion


Destroy a Bastion for the first time. These slow-moving ARC enemies have grey coloring and attack with a machine gun. You can damage them by shooting the yellow ball joints on their legs, which temporarily stuns them, or the yellow cylinder on their back. Explosives, Wolfpack Grenades, or the Hullcracker are also very effective for taking them down quickly.

Long Shot
Hit a target over 250 meters away


Deal damage to any enemy from over 250 meters away. This works on both Raiders and ARC enemies, and any amount of damage counts. A good way to earn it is by targeting distant ARC enemies, like the Snitch flying near the Control Tower on Dam Battlegrounds, or one of the larger ARC enemies visible from afar. Ping enemies and check their distance.



Mechanical Failure
Shoot a thruster off a Wasp drone


Wasps are flying ARC enemies that attack with machine guns. Hitting a thruster destroys it and reduces their mobility, making them easier to handle. Destroying two thrusters on any flying ARC enemy will cause it to fall from the sky, usually destroying it instantly.

Racking Them Up
Destroy 50 ARC enemies


Destroy a total of 50 ARC enemies across multiple matches. This counts all ARC enemies you defeat, gradually adding up until the achievement unlocks.

Same Song, Same Verse
Set off two car‑alarms in a single round


Set off two different car alarms in a single match. Vehicles across the maps can trigger alarms when approached or interacted with, alerting nearby players or ARC enemies. Make sure to activate two separate vehicles—activating the same car twice won’t count.

COMBAT (cont.)
Shots Fired
Deal 1000 damage to ARC enemies


GLITCHED
Currently for most players this trophy seems to stop tracking after one match and then no longer increases. Try to deal 1000 damage to ARC enemies in your first match to make sure you earn the trophy.

Three Birds, One Stone
Destroy 3 ARC enemies with a single Wolfpack grenade


Destroy at least 3 ARC enemies with a single Wolfpack Grenade. These Epic grenades release multiple missiles that track ARC enemies, often taking out weaker ones like Wasps and Hornets in one shot. Wolfpacks can be found as loot, crafted from a Blueprint, or obtained by completing the Out of the Shadows quest from Shani.




Once you have a Wolfpack Grenade, look for a group of three enemies in a match. The easiest method is to trigger a Snitch, which will summon three ARC enemies, or use Snitch Scanners to summon them yourself. When the group is nearby, throw the Wolfpack into the air above them. The grenade will explode, releasing tracking missiles that home in on all nearby ARC enemies.




Trail of Destruction
Destroy 100 ARC enemies


Destroy a total of 100 ARC enemies across multiple matches. Every ARC enemy you defeat counts toward this cumulative achievement until it unlocks.

Unyielding
Knock out 10 Raiders


Knock out a total of 10 other players across multiple matches. A knockout occurs when a player is fully eliminated, either by your attacks or by finishing them off with melee.

Up Close and Personal
Knock out a Raider using a Raider Tool


Knock out a Raider with your Raider Tool for the first time. You don’t need to down them first with it—simply finishing off a downed player with the Raider Tool is enough to earn the achievement.
RAIDERS (PvP)




Back from the Brink
Revive a squadmate ten times


Revive another squadmate 10 times in total. When a teammate is downed, you can hold <key> to revive them slowly or use a Defibrillator for an instant revival and health boost. Either method counts toward the achievement.

Comparative Study
Use 4 different weapons to deal damage in the Practice Range


Deal damage with four different weapons inside the Practice Range. Grab any four weapons from the test station and shoot the practice targets—once each weapon has dealt damage, the achievement unlocks.



For Science!
Get gas, stun, and burn statuses at the same time


You need to be burned, gassed, and stunned at the same time. The simplest setup uses a Jolt Mine, a Gas Grenade, and either a Blaze Grenade or Fireball Burner. The Jolt Mine and Gas Grenade can be bought from the Grenades & Gadgets trader, while the Blaze Grenade or Fireball Burner usually needs to be found unless you own the blueprint.
Bring all three items into a match (along with low-value gear in case you die). Find a wall, place the Jolt Mine on the ground, throw the Gas Grenade at the wall so the gas covers you, then quickly throw the Blaze Grenade or fire the Fireball Burner at your feet. All three effects will hit at once, unlocking the achievement.




Heart of Gold
Be thanked 10 times in direct response to something you did


You need to be thanked by other players ten times. Whenever you help someone—by dropping an item they pick up, healing them, or reviving them with a Defibrillator—they get a prompt to press ( ) to thank you. Just keep supporting your teammates during matches and once players hit the thank-you prompt ten times, the achievement will unlock.

Hook, Line, and Sinker
Use a Lure Grenade to make a drone attack another drone


You need to make one ARC drone attack another using a Lure Grenade. The easiest setup is to get lighter drones—like Wasps or Hornets—to target a Rocketeer, since it’s big and easy for them to hit. Lure Grenades can drop as loot, be crafted once you get the Blueprint from Celeste’s Greasing Her Palms quest (Utility Station level 2 required), or taken from the ARC Hunter pack in Raider Deck page 2.
A simple spot to do this is Buried City. On the west side, a Rocketeer usually floats around the tall apartment buildings. As long as it hasn’t spotted you, toss a Lure Grenade directly at it. Nearby drones will be pulled in and start shooting it, unlocking the achievement.



In the Nick of Time
Safely return to Speranza with less than 5 seconds left in the round


You just need to extract with under 5 seconds remaining on the match timer. The match starts at 30 minutes and anyone still inside when the timer hits zero dies instantly unless they’re standing right next to an open extraction point. You can pull this off with either a normal return point or a Raider Hatch, but the hatch is much simpler.
For a normal return point, camp beside it until the timer is almost gone, then activate it. As long as you're already standing next to the active extract when the timer hits zero, you won’t be killed by the explosion and can still leave—just make sure nothing downs you before you step through.
For a Raider Hatch, wait beside it until about 20 seconds remain. Interact with the console to open it, then hold position. When the timer drops to 5 seconds, interact with the hatch again to instantly extract and trigger the achievement.


Not Over Till It’s Over
Safely return to Speranza while downed


This trophy unlocks when you manage to return to Speranza while you’re in a downed state. Being downed doesn’t stop the extract from completing, as long as you’re inside the return zone and your downed health doesn’t run out before the extraction finishes. You can have another player trigger the terminal, or you can activate it yourself even while downed, since interacting with the terminal still works as long as you haven’t been fully knocked out. If you want to do it solo, the easiest method is to call the extract, stay inside the zone, wait until there are about fifteen seconds left on the timer, then down yourself with a grenade and simply let the extraction finish while you’re lying there.

Snitches get Stitches
Destroy a Snitch with a Stitcher


This achievement unlocks when you destroy a Snitch using the Stitcher for the first time. The Stitcher is available from the start, so you’ll always have access to it. Snitches are small flying ARC units with a rotating spotlight and appear around all maps. If they spot you, the light turns red and they call in enemies, so shoot them quickly. When using the Stitcher, just keep your fire on the center of the Snitch instead of trying to hit the rotors, and it will go down fast.

The Friends We Made Along The Way
Return to Speranza together with an encountered Raider


This is earned by returning to Speranza at a return point with a player who isn’t in your party. Not everyone in a match wants to fight, so if you see someone already extracting, don’t attack immediately — many players are perfectly fine extracting together without causing any trouble.

Today You, Tomorrow Me
Revive an encountered Raider with a Defibrillator


Reviving another non-squad player is possible only if you have a Defibrillator. You equip it from your consumable wheel, run to a downed Raider, and revive them to earn this achievement. Defibrillators appear rarely as loot, can be included in the Free Loadout, bought from the Clinic at level 12 for 3,000 Coins, or crafted if you have the Blueprint.
RESOURCES




Behind Closed Doors
Visit a locked room on Dam Battlegrounds, Buried City or Spaceport


You earn this by entering any locked room on Dam Battlegrounds, Buried City, or Spaceport for the first time. These rooms contain better loot and can only be opened with the correct key. Keys usually drop on random maps, so when you find one, extract with it or store it in your safe pocket, then load into the map it belongs to. The key’s name matches the building where it’s used—just find the door with the red light and interact to unlock it.



If you haven’t found a key yet, the story quest “Greasing Her Palms” gives you a Dam Surveillance Key and makes you open a locked room as part of the objective. Later quests and the Keyholder Pack in Raider Deck Page 5 also award more keys.



Since many players frequently open the Water Treatment Control room in Dam Battlegrounds, you can sometimes enter after them, but be careful in case they’re still nearby.



Bells and Whistles
Have 4 weapon mods on a single weapon


You unlock this by equipping four mods on a single weapon. Mods can be found in matches, crafted at the Gunsmith, or bought from the Gun Shop. Each mod only fits certain weapon types, and not every gun has four mod slots. Just get one mod for each slot of a compatible weapon, then equip all four at once in your Speranza inventory to complete this.

Dedicated to the Craft
Have five stations upgraded to level 3 or higher


Reach level 3 on at least five Workshop stations, which is currently the maximum upgrade level. The stations you can upgrade include the Gunsmith, Gear Bench, Explosives Station, Refiner, Utility Station, and Medical Lab. Upgrading these stations allows you to craft more advanced items and significantly improves their efficiency. To reach level 3, you’ll need a variety of materials, including higher-tier components that drop from ARC enemies like Leapers, Bastions, Bombardiers, and Rocketeers. Leapers are highly vulnerable to fire, so Blaze Grenades or Fireball Burners can take them out quickly. Bastions and Bombardiers can be damaged by targeting the yellow joints on their legs or the cylinders on their backs, and explosives or Wolfpack Grenades make the process much faster. Rocketeers, as the only flying high-level ARC, require shooting down their thrusters before they fall, letting you collect their parts. Keeping an eye on the upgrade menu helps you track the materials you need during matches and ensures you don’t miss any rare drops, making the journey to fully upgrading your Workshop both strategic and rewarding.

Expert Weaponsmith
Upgrade a weapon to Tier IV


Upgrade a weapon to Tier IV for the first time. To do this, you’ll need a Gunsmith Workshop station, which allows you to craft the necessary weapon parts and upgrade weapons in your inventory. You don’t need to further upgrade the station to reach Tier IV, but you will need the right materials, which can be tracked in the upgrade menu to make collecting them easier. Keep in mind that simply receiving a Tier IV weapon from vendor quests won’t unlock this achievement—you must upgrade a weapon yourself. Starting with a Tier III weapon and upgrading it to Tier IV is the most straightforward way to earn it.

No Going Back
Be topside when the safe window closes


Stay in a match when the timer runs out. If you aren’t near an already activated return point, the match will end and you’ll be eliminated, losing everything you’re carrying. However, if you’re standing next to an activated return point, you can remain in the match until the extract arrives and safely leave, making this a tense but manageable way to earn the achievement.

Scavenger
Search 50 loot containers


Search a total of 50 loot containers across matches. Containers are scattered throughout every map and hold items like materials and ammo. You’ll naturally open hundreds of these during normal gameplay, so this achievement should come fairly early in your time playing.

Self-Sufficient
Install a station in your Workshop


Install a new station in your Workshop for the first time. You start with the Workbench, but adding other stations lets you craft higher-level or specialized items. Stations are built using base materials, which can be found during matches or obtained by breaking down higher-level materials.

The Big Haul
Return to Speranza with 50,000 worth of loot


Return to Speranza carrying at least 50,000 credits worth of loot above what you brought into the match. You can track the value of your items in your inventory, and an easy way to hit this threshold is by collecting food baskets during the Lush Blooms event, which often spawn at Raider Camps and sell for high value.




Well Armed
Equip 2 Tier II or higher weapons in a round


Equip two Tier II weapons in a match. Weapons start at Tier I, but can be upgraded at the Gunsmith station, looted as Tier II, or taken from other players. Simply enter a match with two Tier II or higher weapons to unlock this achievement.
17 Comments
AstroLex 2 hours ago 
Hook line and Sinker might be bugged as well. I did put a lure grenade on hornet and then rocketeer killed it with rockets. It was fun, but I didnt get an achievment.
Poptarts ☂ 12 Dec @ 8:18pm 
I managed to complete the Death From Above challenge on his corpse. I was looting him and shot an arc, and I got the achievement.
reymago6 9 Dec @ 4:47pm 
Wooowww . ill be honest with you .
i didnt know if buy this game or some OF hoe but after looking at what you wrote i bought the game .
ill try to finish the guide
thx so much no one else has this depth of a guide:steamthis:
Lucas 6 Dec @ 12:14pm 
:iloveu::HentaiGirlLinda_like:
Schattenkatze79 6 Dec @ 9:25am 
:steamthumbsup::VBCOOL:
S̄𝔦𝔫𝔞𝔢𝔩 5 Dec @ 3:55am 
:sheherb::shelove::redsporeling:
m4gic[1g] 5 Dec @ 2:30am 
Thank you.
WhiteAngel7 3 Dec @ 1:34am 
:myblackheart:
么☯ 尺Ꭷ卄Һ ㋚ 2 Dec @ 6:30pm 
:charmed: