Serious Sam 4

Serious Sam 4

37 beoordelingen
Pickable Brute Hammer
   
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Content: Weapons
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2.055 MB
12 sep 2021 om 10:05
14 okt 2022 om 5:35
3 wijzigingsnotities (weergeven)

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Pickable Brute Hammer

Omschrijving
This mod modifies the Brute Zealot's hammer tool and behavior script file to make the hammer it drops usable with the object melee skill perk.

UPDATE: Unpicked hammers will now be auto-deleted after a minute to prevent memory clogging.

Here's what people have been saying about this mod:
"Mario did it first!"
- Doug Bowser

"Woops, wrong tool."
- Gabe Newell

"This is a replacement mod. It may come in conflict with other mods that also modify the aforementioned files."
- Captain Obvious

"Do you know what time it is?"
- MC Hammer
8 opmerkingen
Serious Keerchefunny 15 okt 2022 om 8:10 
Auch no, I didn't play with this mod today and I DIDN'T notice the recent update of your mod, I need to check it and if there are no the same game crashes, I'll save the mod in the toped again!
Drag0n 14 okt 2022 om 20:12 
Awesome, thanks for the update!
PikaCommando  [auteur] 14 okt 2022 om 8:54 
Have you played after the latest update from earlier today? It should dramatically reduce the amount of unpicked Zealot sledgehammers left in the level.
Serious Keerchefunny 14 okt 2022 om 8:32 
A pretty not bad mod take the Zealot's sledgehammer with by using of the skillpoint of pickin' up road signs and other items, similar to the mod "Enemy Weapon Pack", but there is rotten juice with this mod - the game crashes! If meet a bunch of Zealots and good things fall out of them, then because of a bunch of good things, FPS drawdowns and - crash, I don’t know to whom like from SS 3 BFE a sledgehammer is dearer!
Drag0n 5 mei 2022 om 21:58 
Please bring this to Siberian Mayhem :ridden_thumbsup:
Drag0n 10 feb 2022 om 22:42 
Just wanted to add something; there's a lot of great workshop mods, but this is one I think should be added to the official game. It's just SO satisfying to use the hammer, and makes the melee perk worth getting. The only thing I think could be improved with it are making them de-spawn after a while (not too quickly, but fast enough so there aren't like 30 hammers lying around)
Drag0n 5 jan 2022 om 1:39 
Just found this mod, incredible! Makes so much sense.
Э-V-A-N 25 sep 2021 om 14:40 
Hm.. why developers not thinking about this idea