Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem









I ask because I would like to keep both characters, but also know this achievement has notoriously obscure unlock conditions, and I would like to not have to re-play the last 20 hours of this admittedly fun game. Thanks a lot for your awesome guide by the way, it's been a great help! :)
Re: the ending '"I shall hand you over to Demavend" +Evil
For me, this choice changed the narrator's description of how Meve later treated non-humans; well if you let them go, poorly if handed over'
I managed to get a (or "the" only? I looked up the ending variations) positive non-human ending even with this choice, so it must calculate up all the other non-human decisions throughout the game (I skimmed the save file and it's just a bunch of true/false flags so it's nice that all the +evil events go marked throughout the guide); I was extremely lenient to the Scoia'tael in Ch2.
"Order your men to whip the guilty parties" +Morale, +Evil
Both evil?!