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Recent reviews by Pyro3000

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Showing 1-10 of 65 entries
No one has rated this review as helpful yet
0.9 hrs on record
It's a hard no. The game loop is repetitive. The girl's poses are reused across two of the characters. The worst offense, though, is when you beat it. There's no free mode or anything. You sit through the intro again and you can return to the cauldron room. In a sense, you have total freedom, but the moment you do a potion, it replays the ending scene. You shouldn't have to sit through the opening again just to do this, but by the time you complete the game you'll be over all of the animations, which ARE well done. Credit where credit is due. This dev just doesn't know how to make interesting gameplay loops.
Posted 20 December, 2025.
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No one has rated this review as helpful yet
0.2 hrs on record
Don't let the paid reviews fool you. You can finish this game entirely in 12 minutes, at least I did. It's the same level over and over. The goal takes longer each time, and it does add two more NPCs in the duration, but in the end it's still just moving to the corner the slower ones are furthest from and holding space when no one is looking.

Painfully simple. Scenes are just a few panels. Even at $1.50, I'm requesting a refund. This is worth $0.25 max.
Posted 20 December, 2025.
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4 people found this review helpful
0.6 hrs on record
This is not how this style of game is supposed to work. Death resets your whole progress on the level, sure. That's fine, though an odd choice for even easy mode. The biggest offender is that the witch you need to trap not only follows you endlessly, but also fires at you. This isn't too bad for the one shot witches, but when she can shoot into 9 directions at once while also always being right on you, it becomes difficult to even make the slightest progress. In the original Qix, the big enemy bounced off of the walls, it didn't stalk you and fire spells at you. Then on top of everything, you have to replay levels you've cleared to unlock more.
Posted 28 November, 2025.
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4 people found this review helpful
0.2 hrs on record
You basically need to repeatedly grind jobs for stats and money at the start with nothing else to do. This game is extremely tedious and not even remotely worth the cost. This is a $1 at best. The reward for working up to $230, is a slideshow of AI art. Between RPG Maker, the poor gameplay loop, and the AI generated art, $9 is a very steep price. Even with the 40% introductory sale, it's overpriced.
Posted 24 November, 2025. Last edited 24 November, 2025.
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1 person found this review helpful
1.2 hrs on record
Honestly just not a fan of the progression system. The art and atmosphere is definitely there, and the story seems decent, but the skill upgrades seemed to be just raw damage buffs. I'd rather just replay 1. Love this studio, but just not feeling this one.
Posted 30 September, 2025.
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No one has rated this review as helpful yet
0.4 hrs on record (0.2 hrs at review time)
This is honestly not good.

I was hoping this would be a good refresher for circuits, but you can solve the puzzles by just putting the corners in the right spot and making sure all the lines touch. The only puzzle element to it is that fuses need to be as close to the positive terminal of the battery as it can get, which is a painfully obvious spot each time, and sometimes you need to put an LED in a different spot because the red wire needs to be closer to the red terminal than it is the black terminal. If that sounds complicated, I promise you, it isn't.
Posted 18 September, 2025.
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2 people found this review helpful
3.6 hrs on record (1.1 hrs at review time)
If you wanted another factorio like experience, but want something that looks nice and feels comfortable to play, this is the one. Having upgradable workers with lifespan is an interesting new take on the genre.
Posted 11 September, 2025.
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2 people found this review helpful
0.5 hrs on record
I found this one incredibly boring. I was never in a position where I was at any risk of losing, and the stages just kept coming and coming. I was turning away stage rewards hoping I could just lose and stop, but it kept going.

Neat concept, but there's something in the execution that just isn't working for me.
Posted 7 July, 2025.
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2 people found this review helpful
0.7 hrs on record
I get the appeal, but it's way too random. It'd benefit a lot from being able to choose how powerful of a shot you're going to make. Mainly refunding because I bought it alongside Ballionaire, and I hated ballionaire, but I didn't overly enjoy this, either.
Posted 7 July, 2025.
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No one has rated this review as helpful yet
35.1 hrs on record (7.6 hrs at review time)
Just came back to this and OSRS after years away. This game felt overwhelming to jump into, but I'm enjoying necromancy and all the new areas.

Inflation is through the rough because of bonds, but the only real negative to that is that high alchemy is less useful than it used to be unless you play ironman mode.
Posted 13 June, 2025.
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Showing 1-10 of 65 entries