STEAM GROUP
LuminousForts LFDev
STEAM GROUP
LuminousForts LFDev
0
IN-GAME
11
ONLINE
Founded
16 November, 2010
Language
English
8 Comments
Kade 15 Mar, 2012 @ 6:49pm 
These forts are luminous.
Toblerone 28 Jan, 2012 @ 12:35pm 
IT BEGINS.
HK416 4 Jan, 2012 @ 5:01pm 
Hope you guys will like the new announcer voice!!!
Kade 6 Apr, 2011 @ 5:13am 
LuminousFARTS
01 4 Feb, 2011 @ 3:46am 
mm found a piece to work on when carrying the longer blocks like the 1 and 2 by five, I keep dropping them without actually letting go of the button if I try and run. anyone else finding that?
01 4 Feb, 2011 @ 3:23am 
Do yall have a test server running so that I can come and join ya as soon as I finish installing?
01 4 Feb, 2011 @ 3:18am 
If yall need play testers im down. I'd have to learn to map too to be much more use but I adored SF and would love to bring LF up to par with map ideas and maybe even maps. Do you guys have yer own sdk or are you using premade textures/models? Which blocks are you keeping? I remember an update that killed the cube block which I hated because I used it in my cannons on high block count servers. Though Nade cannons took skill and time and most didn't like them built. So it may not matter too much. The smaller thinner blocks were a challenge to use but you could make a good maze. If there is a skymap being worked on def make it so you can "rabbit" underneath it. That used to be the best part, building a hidden ladder all the way around to your enemies flag and then running off underneath them. Usually only worked for one round but was a hell of a time building it and even more fun running back with the flag or as defenders, causing a flag drop and defending these little ladders ^^
Kade 13 Jan, 2011 @ 3:29pm 
WHEN DIS MOD IS RELEASE? TELL ME WHEN IS RELEASE! THANKS YOU IN ADVANCED!