STEAM GROUP
Half-Life 2: Sandbox HL2:SB
STEAM GROUP
Half-Life 2: Sandbox HL2:SB
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IN-GAME
7
ONLINE
Founded
1 April, 2010
68 Comments
Tuhma Pelaa 15 Jul, 2016 @ 3:41pm 
Where can i get this mod?
Damascus3k 18 Jan, 2016 @ 1:11pm 
i have a question how do i install half-life 2 sandbox and is the mod alive or dead
JustMyke 1 Apr, 2015 @ 8:26am 
Kind of a shame to see a mod like this put on an indefnite hiatus again (wait, so this wasn't the first time?). Would have loved to see where it would go.
RäjähdysKloLonghouse&在线的 26 May, 2014 @ 11:05am 
HL2 RLZ
liseu 21 Jul, 2013 @ 3:39am 
I hope so aswell
NoahTheGoodra 13 Jul, 2013 @ 3:43pm 
i hope this is upgraded to the new version of the source-sdk
morpty 31 May, 2012 @ 4:57pm 
any news?
hoffer 13 Dec, 2011 @ 2:30am 
The mod isn't dead. Read the latest posts on their Facebook.
AndreaZzZ 19 Nov, 2011 @ 7:41am 
Dead?
bliptec 28 Oct, 2011 @ 4:24pm 
http://www.facepunch.com/threads/1131514 But my friend and I are still working on some maps.
morpty 23 Oct, 2011 @ 9:22pm 
are there any news?
morpty 10 Oct, 2011 @ 5:17pm 
sooooo what's the good news?
AndreaZzZ 19 Jul, 2011 @ 3:30am 
PS: I'd like to look at physgun ray =)
AndreaZzZ 19 Jul, 2011 @ 3:29am 
You realized the rotation of the entity?
bliptec 2 Jul, 2011 @ 10:04am 
Nice to hear that stuff is still moving along :)
henry 26 Jun, 2011 @ 10:27pm 
Just ported my physgun into HL2:SB, working on a temporary wiki, and fixed a bug with crashing everytime you load a SWEP. Things are looking bright. I'm going to look into string tables to start networking servers and the sorts.
morpty 6 Jun, 2011 @ 12:07pm 
okay just wondering
Andrew McWatters 5 Jun, 2011 @ 8:27pm 
No, lol.
morpty 5 Jun, 2011 @ 5:35pm 
is this dead?
» Magic « 5 Mar, 2011 @ 3:40am 
;o
Andrew McWatters 4 Mar, 2011 @ 7:08pm 
I broke some development time working on this: http://labs.andrewmcwatters.com/looker/
» Magic « 2 Mar, 2011 @ 12:18pm 
any progress?
AndreaZzZ 23 Jan, 2011 @ 1:07pm 
Wait, you have compiled shaderlib in revision 982? It means to expect from your shaders? I like it!
Andrew McWatters 15 Jan, 2011 @ 12:55pm 
Thanks Hostel! I'll do exactly that! :D
Jaspin 3 Jan, 2011 @ 1:51pm 
Hi, I just wanted to say keep progressing the mod!
Andrew McWatters 28 Dec, 2010 @ 5:06pm 
Having music play on entry isn't something that's in the projections, in any event that there will be sound on the main menu, it will be because I've chosen to have a background map active with ambient sounds.
morpty 26 Dec, 2010 @ 6:15pm 
there could be other opening-menu themes, not just one theme. Kinda like what TF2 does.
bliptec 26 Dec, 2010 @ 5:10pm 
I think that music would get a little annoying after playing a few times, but that is just my opinion.
morpty 26 Dec, 2010 @ 4:20pm 
i think i may have found the perfect music to play in the background at the opening menu. It is a very energetic piece and It feels like it fits the idea of playing HL2:SB: have fun and go crazy. It also feels like it fits the mood of the experience a player is about to expect when he/she is choosing a server to play on.
It's called, "Orpheus in the Underworld":
http://www.youtube.com/watch?v=8fUu-s1anuA

It was written before 1920. Therefore it is in the public domain, which means that Andrew will not have to deal with any copyright issues.
if anyone has a better suggestion for music (or no music at all), just say something.
henry 23 Dec, 2010 @ 3:08am 
http://img232.imageshack.us/img232/3986/roundedbox.png
I got rounded box working. Now to get some DPanels up.
henry 22 Dec, 2010 @ 6:50am 
Ellipsis seem to be broken too.
henry 22 Dec, 2010 @ 6:49am 
This doesn't seem like it has been updated in a while. I'm testing it out, but I can't get the surface library to work :\
AndreaZzZ 25 Oct, 2010 @ 5:05am 
The code I posted uses a separate file.
Andrew McWatters 23 Oct, 2010 @ 6:18pm 
We'll have a content mounting system for sure, previous attempts at this extended functionality of gameinfo.txt, but there is most likely going to be a separate file which stores this information in the future.
morpty 21 Oct, 2010 @ 5:18pm 
no, no background song. just a song that appears on the startup menu. must be in public domain though.
AndreaZzZ 21 Oct, 2010 @ 4:07am 
Would be nice if you added additional content system - my version http://pastebin.com/gTV7Q6Qw
AndreaZzZ 21 Oct, 2010 @ 4:05am 
I think - background song in the sandbox is ugly
Andrew McWatters 17 Oct, 2010 @ 4:17pm 
would be cool
morpty 15 Oct, 2010 @ 11:10pm 
HL2: SB needs a theme song
Andrew McWatters 14 Oct, 2010 @ 9:58am 
Okay, I'll point the old link to the new site.
AndreaZzZ 14 Oct, 2010 @ 8:27am 
And to update the old link - hl2sb.andrewmcwatters.com
AndreaZzZ 14 Oct, 2010 @ 8:23am 
I think in the future you should increase the number of slots...
bliptec 19 Sep, 2010 @ 9:54am 
No
morpty 18 Sep, 2010 @ 4:53pm 
when HL2:SB is fully released, are we gonna have to buy it?
bliptec 18 Sep, 2010 @ 9:29am 
HL2:SB for sixense truemotion? Just an idea. When truemotion is publically released it would put you leagues ahead of garry's mod.
bliptec 15 Aug, 2010 @ 3:33pm 
I sense a beta release soon :D
Andrew McWatters 11 Aug, 2010 @ 9:44pm 
Right now there's some major bugs that are halting the progress of the game all together. I can't really progress until we can find out how to track down the issues.
morpty 9 Aug, 2010 @ 1:39am 
how's the project going along?
Spoom 2 Aug, 2010 @ 11:29am 
The difference between HL2SB and Garry's Mod? Garry's Mod was made by "Team Garry", and just like the saying "There is no 'I' in 'Team'," there is only Garry in 'Team Garry'. And we all know how much he sucks. ...And we all know how godlike Wandrew McAtters is! HL2SB has a better dev team... No matter how you look at it gmod loses...unless you look from overhead and slightly left, thats a bad angle to look at it from - don't. >:(