ʟıттʟe ʟaмв 17 ABR 2013 a las 3:27 a. m.
How to make it? [L4D2]
skybox exposure
custom map http://upload.lyfhk.net/image.php?di=6Y6L TO c12m1 http://upload.lyfhk.net/image.php?di=H79H Please help me :)
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Rectus 18 ABR 2013 a las 2:33 a. m. 
I'm not sure if it's possible to change the skybow brightness itself without remaking it completely.

You can change the overall exposure in the level with a env_tonemap_controller through the SetAutoExposureMax/Min inputs, but you'll likely need to readjust the brightness of your lights to match.
ʟıттʟe ʟaмв 18 ABR 2013 a las 6:46 a. m. 
thank you:)
I try it first .=]
Última edición por ʟıттʟe ʟaмв; 18 ABR 2013 a las 6:46 a. m.
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