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boring
for Ace Combat 8
The Divinity trailer went hard.
Many awards given make no sense. For example, as much as E33 earned GOTY and its actors got their awards well, it is an RPG-lite at best and definitely not an indie game.
This is especially questionable as this was an incredibly strong year for smaller-budget titles - indie and non-indie.
Also F2P titles should be excluded from player-voted stuff, because they often give in-game incentives to players when either voting for or winning these awards.
But nothing new, the past couple of shows were pretty lobsided as well, and like most large U.S. art awards, the Game Awards are more of a marketing show first and foremost, not much of an industry and professional award it styles itself to be.
Btw, what's the videogame equivalent of the Golden Palm?
Probably hades 2 or something. E33 just got too many familiar elements gameplay wise. Other than that it a banger until act 2
Silksong should probably not won best action adventure in turn, probably give it to Split Fiction.
But it's not really the show's fault. It's the industry. They bore me lately.
I had no disagreement with any of the awards. Or the presenters. Or Geoff. Or even the Muppets -- you have to have something for the kiddos I guess, besides trailers full of blood and guts, dystopias and people burning alive.
The recipients were gracious and didn't try to offend anyone by preaching. I would have given it a failing grade if the show was full of that sort of thing. But they didn't do that at all.
The melty-chocolate video background was lame I guess. I liked the orchestra a lot.
Nothing in the trailers I wanted to know about, whatsoever, though. Not even one.
It's not that nothing I want is coming out -- it's that nothing I want was shown.