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Witchcraft Powers will be your gateway to wonderful new abilities, augmenting and empowering your existing skills. You’ll earn them as you uncover the mystery of the Coven, a group of heady Witches deep from within the bogs of Hawezar who are eager to serve the Tree of Whispers. As you ally with the Tree of Whispers, you’ll progress and enhance these wild powers throughout Season of Witchcraft.
Heed the call of the Witches of Hawezar, a Coven that is bound by the deep magic oozing from the swamps they call home. The Coven are the protectors of the Tree of Whispers, who discovered its many captive Heads are missing. The Tree forgets no oaths and forgives no debts, and these Heads have dues to pay till the end of days. However, these missing Heads have been set loose—free to carry out their own hunt—travelling across Sanctuary to seek bodies and reclaim what was once theirs.
Summoned by the Witches of Hawezar, unravel the mystery of the missing Heads and expose the culprit in an all-new Questline. Within the Questline, you’ll uncover the tantalizing secrets to learn and harness seasonal Witchcraft Powers.
Help them to return the Heads to the Tree, and solve the mystery of who is stealing the Heads and why, and the Coven will reward you with the secrets of their awesome incantations.
A strange sorcery has risen from the crags and bogs of Sanctuary—a sparkle is in the air and the ground thrums with the presence of dark magic.
Plus, discover rare Lost powers of Witchcraft unkown to both the Coven and the Tree. Each school of Witchcraft gives you the chance to experiment between new styles of power. Tinker with your build to create something strange and terrible to dismember your many formidable foes.
To learn Witchcraft, earn Seasonal reputation with the Coven from completing new Whisper bounties and defeating hulking Headrotten enemies to earn Restless Rot. At specific Tiers, you’ll unlock the ability to learn more Witchcraft Powers at Witches’ Altars near the Tree of Whispers.
To earn your Witchcraft Powers, do as the Witches ask by hunting down the Headrotten and returning the Heads where they belong to earn Restless Rot. This will grant you favor amongst The Coven.
Once you’ve earned favor with the Coven, upgrade the Altars underneath the Tree of Whispers to unlock new Witchcraft Powers. To unlock Lost powers, you’ll need a Forgotten Altar. Forgotten Altars are elusive, so keep an eye out for them within random dungeons throughout Sanctuary.
Witchcraft Powers can be upgraded directly in your inventory using the Restless Rot you’ve earned. Slaying Headrotten in higher difficulty tiers will earn you more Restless Rot.
Firebat Servants
Poison Frog Servant
Since the Heads once dotting the macabre canopy have disappeared, The Tree of Whispers has invigorated their bounties with a renewed fervor. Set out to track down these rogue Heads and bring this chaos to heel.
There are many new Whisper bounties to seek out and complete to appease the enraged tree. During Season of Witchcraft, there’s a chance the Tree will offer an Ancestral Collection as your reward, guaranteeing at least 1 Ancestral item within.
The Heads missing from the Tree of Whispers have become even more ghastly, true abominations. They are desperate to claim new bodies for themselves, to be whole and human again. But without the Tree they are incomplete, fragmented and mad. They spread a terrible rot to anyone they touch.
Multiple Headhunt zones will appear across Sanctuary which signal that vicious Headrotten are skulking the zone, eager to carry out their disembodied Heads’ command. These Headhunt zones are perfect for completing Whisper bounties. During Season of Witchcraft, you’ll be able to return your Whispers at a new additional location: the Raven of the Tree, a friendly Raven found within Headhunts.
Completing Whisper bounties within a Headhunt zone will reveal Exposed Roots, and gives a rare chance to spawn an Uprooted Cocoon. Uprooted Cocoons will spawn the elusive and deadly Headrotten Bosses. These Headrotten Bosses will appear often as Headless Husks, headless creatures that have lost their controlling Fugitive Head.
In rare cases, this Headrotten Boss will appear with the Fugitive Head still attached. Killing one of these abominations will grant you a Head to return to the Coven, to their wicked delight and grand reward.
Complete Whisper bounties within Headhunts to earn Favor with the Coven, and progress through the Coven’s Tiers to earn rewards such as a Resplendent Spark. You’ll also earn the Materials needed to craft Occult Gems, which provide disturbingly powerful enhancements to your Witchcraft Powers.
The Armory is a brand-new feature which gives you the option to Save, Load, and Name your favorite builds and the option to select those builds to change your Characters current loadout. The buttons to select each will are named after their function. The Armory is Character bound; you’ll have 5 Loadout slots per character.
At a glance from your Loadout, you’ll be viewing Equipment, Skills, selected Paragon Nodes and Glyphs that make up your saved build. Note: changing between Loadout slots with differing Paragon loadouts does not cost Gold.
To use the Armory, start by selecting an empty slot and save your build to begin. Saving your loadout will capture the following: Equipped Items, Paragon Board and Glyphs, Skill Selections, and Class mechanic. The Armory can be accessed across each major city in Sanctuary, and end-game hubs such as the Citadel, Tree of Whispers, and Training Grounds in Kyovashad.
We’ve made some incredible updates for players on the Eternal Realm, first of which is that the Welcome Back Booster is here to stay. The ability to instantly boost an eternal realm character to Level 50, complete with Legendary Items, and pre-set class skills will now remain as a permanent feature in-game. For more details on the Welcome Back Booster, read our blog here
New Ritual Runes
As you cleanse Sanctuary’s soil with the constant flow of demon blood, you’ll earn rewards from the Season Journey and Battle Pass.
The Season Journey is broken into Chapters with tasks to complete. As you progress through the Journey, you’ll earn rewards befitting a defender of Sanctuary such as a Resplendent Spark. The Journey also provides Favor—the resource used to climb through the Battle Pass’ Tiers— earnable simply by playing aspects of the game. Completing the Season Journey will give you Dorian the Raven as a Pet to use in-game, our first avian Pet!

The Season of Witchcraft Battle Pass begins on January 21, 10 a.m. PST and hosts 90 Reward Tiers (28 Free Tiers and 62 Premium Tiers).
We’re dialing up the heat in the Shop with new Equipment, Armor, Accessories, Mounts, and Mount Armor bundles that will have you slaying in style. Starting on January 21 at 12 p.m. PST, visit Tejal to browse her wares—remember to check back often, as she’ll update her stock throughout Season of Witchcraft.
Our next Developer Update stream begins on January 16 at 11 a.m. PST and details everything for Season of Witchcraft. Join members of the development team as they go through learnings from the December Public Test Realm, system updates, and more.
This is your last chance to claim the following pre-purchase bonus items by securing the Vessel of Hatred Ultimate Edition.
For those intrepid groups of wanderers who manage to best the challenging First Khazra riddled halls of the Dark Citadel, glorious prizes await. From October 8—November 8, if you manage to complete the Dark Citadel you will earn the Reins of the Longfur Beast, a formidable Cat mount to mark your prowess alongside the weekly reward cache to mark your prowess.
While it can be adrenaline pumping to brave the ferocity of Hatred’s minions, much can be gleaned from observing others attempt the same feats.
Just as the Lacuni are relentless in securing their kill, we are adamant on creating a seamless Vessel of Hatred launch for you.
Before this question can be answered, you must first understand the Spirit Realm and Akarat’s discovery of it.
In its simplest form, the Spirit Realm is a place where spirits go.
Akarat was a prophet originally from Xiansai, but his mother hails from Nahantu, who spoke about the inner conflict between the angel and demon sides of humanity. He believed human existence was unique and humans had the power to overcome darkness using a special light within them. He traversed Sanctuary, sharing these core beliefs.
Akarat’s acolytes would continue his studies of the jungle while he was abroad. Returning for his twilight years, Akarat spent them exploring the uncharted territories of the Spirit Realm. When it was time for Akarat to make his final crossing into the Spirit Realm, it would be under the watch of his devoted followers. Ysevete’s cries of sorrow would reach the Realm and were met with support from the spirits. Ysevete, also originally from Nahantu, would go on to form the basis for the Spiritborn culture that exists in present day using the tenets she and Akarat created.
At their core, the Spiritborn believe they must dedicate themselves to Akarat’s and Ysevete’s mission: to protect the Spirit Realm, its spirits, and to ensure harmony between Sanctuary and the Spirit Realm. This is a tenant they embody at every turn. The desired transfer of their soul to the Spirit Realm upon death is one they prepare for while alive. Rejoining with the Spirit Realm upon death is thought to be the highest honor someone can bring upon themselves.
Spiritborn can visit the Spirit Realm while alive, although it is a dangerous, honor-laden undertaking usually reserved for elders who’ve mastered every other facet of their skillset. The uninitiated can still experience vestiges of the Spirit Realm in the form of visions or dreams, whispers from the other side of the veil, and unsolicited intuitions.
The Jaguar is relentless and violent, attacking repeatedly with blinding speed and fury. Constantly ramping up in lethality and keeping its fire burning in between kills.



The embodiment of resilience and retaliation, the Gorilla not only shrugs off incoming damage but ensures their reprisals are brutal, swift and final. This Guardian embodies pure dominance and efficient resolution to protect its own at all costs.



The Eagle is lethal and attacks its prey with pinpoint precision. Its movement speed and amplified Evade, combined with extendable mid-ranged attacks, come together to deliver a concentrated burst of pain upon your foes.



Draining the strength of foes to sustain itself, the Centipede is a manifestation of the inescapable cycle of death. Wield debilitating Poison damage and disruptive crowd control to reduce any opposition to a lifeless husk.



This category of Legendary items leans into the different playstyles of the Spirit Guardians. Each one promotes a specific Guardian combination to elevate your build further. These items are a must for any Spiritborn looking to intermesh the strengths of their Guardians.
The next category of Legendary items augments and amplifies your Skills. Playstyles using Spirit Skills from the same Spirit Guardian will greatly benefit from items like this.
The last category of Legendary items for the Spiritborn are highly utilitarian in nature. You can mix and match multiple items to concoct the best combination for your build.
Multiple mysterious killings have occurred across Kehjistan. The carnage left behind suggests an otherworldly beast is to blame. Once you’ve reached Level 15 as a Spiritborn, seek out Tarka, a Spiritborn emissary in Gea Kul. Together, you’ll embark on a quest for your destiny, becoming more attuned to the ways of the Spirit Guardians. Completing the Sacred Hunt quest unlocks the Spirit Hall—the Spiritborn’s Class Mechanic.
Using the Spirit Hall, Spiritborn can enhance their connection to the Spirit Guardians. Select one of the 4 Guardian Spirits as your Primary Spirit. Doing so will grant you a special bonus, but it also adds that Spirit’s Skill Tag to all your Skills, allowing its Spirit-based bonuses to carry to each of your Skills. At Level 30, you can choose a secondary bonus, from the same Guardian or a different one. This will either strengthen your existing bond or intertwine it with the mechanics from another Guardian. Giving you the freedom to mold your Spiritborn in the direction that most appeals to you. For example:
On July 18, we held a livestream that revealed the primal energy and flexibility of the newest Diablo IV class: the Spiritborn.


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