Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden






Op Reddit 









It's been a few years since I've played and wanted to ask, are recipes still invisible in the research tree until you've crafted the necessary/relevant items? I remember before the big Research update that that's how you learned how to make new items, like learning what one of the Alloys are when you first smelt a necessary bar like Zerchesium Bar -> Advanced Alloy
I don't dislike the Research system, I just really enjoy the wonder of making something for the first time naturally teaches you how to make new items that you've never seen before. That's something that the Tree system spoiled for me, I don't want to know what things will teach me until I make them.
I've tried looking into other people making similar requests or mods to address this rather particular hang-up, but it always just came to "go admin mode and unlock everything" or "make every research node require 1 point to unlock".
That's weird, do you have other mods installed?